IWC 0.13 Patch Notes

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December 04th 2020, IWC Version 0.13

Major Features

Unique Cards

Infinity Wars Classic now only allows you to play one of each unique character at any time and likewise you cannot have multiples of the same unique card as your commander

New Debugger

In the options menu and the bottom corner of the main menu is a new way to report bugs, this will automatically send us any relevant log files and other information to best allow us to get out fixes quickly.

Bug Fixes

Thanks to our small tournament last week, we had a ton of great bug reports and have made tons of fixes this week

  • Cards with HASTE should be able to activate abilities the turn they are played
  • Cards tagged as Robot should say Artificial
  • Mass Death should not move back stuff moved by a card like stumble etc.
  • When Splitter-Lite dies, it no longer creates two 5/5 Artificial Characters, rather than two 2/2's
  • Wholesale Slaughter now kills command zone cards it randomly selects
  • Winds of War now hits all characters and locks down characters correctly
  • Uncontrollable Rift can make ability and relic cards, not just characters
  • Skaar's Young should get permanent unstoppable when enraged
  • Defiant Hermit's Activated ability is bugged
  • Flame Dawn Commando shouldn't be able to damage the command zone
  • Fixed factionless purity filtering on the deck builder grid for commander selection
  • Xi Who honours the dead was making 3/1 spirits (should be 3/3)
  • Xi ascended did not actually sacrifice maximum resources properly
  • Vasir's end trigger no longer makes cards disappear or crash the game
  • Boomy now deals damage to the correct zones upon dying
  • Evolving Parasite now works correctly
  • Kinetically Overloaded Drone no longer buffs itself in hand
  • Aleta Immortal Caretaker can now target commanders with her activated ability
  • Charge and Vigilance cards can no longer be moved to the support zone immediately from hand
  • Remove the hand cap of 8 cards in IWC (Now Discards down to 8 cards at end of turn.)
  • Emberstarter's multi-strike is now working
  • Contained Parallel Rift will now only make character cards
  • Purity selection choice panel now doesn't break the deckbuilder when you have an invalid commander setup
  • Fleeting Footman now runs like the coward he is
  • Daode Sage of Strength becomes exhausted via his activated ability
  • Demonic Corruption can now work on your own commanders
  • Flame strike now works correctly and shows the right tooltip
  • Aberion is now immune to death effects in the assault zone
  • Removed Blood Arrow due to targetting issues