IWC 0.39 Patch Notes

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August 27th 2021, IWC Version 0.39

Major Features

Engine Changes for upcoming features

We have been hard at work on two of the most requested features, multi targetting and optimization While neither of these changes are in this build, many behind the scene systems had undergone minor changes to all us to roll these out soon.

Infinity Heroes Stability improvements

The last couple of patches due to a number of system changes for Infinity Wars classic have negatively effected Infinity Heroes, we have added new testing processes in place to make sure this doesn't happen again and have done some major bugfixes to IH.

Minor Features

Gif/Mp4 Animated Card Generator

  • We now have new tools to allow us to generate animated versions of all cards in the game quickly.
  • We will be sharing these resources soon, and even look into a discord bot or other similar resource in the future to help the community.

Dev Gamemode Modifiers

  • Those with special access can now add game modifier relics to multiplayer matches to be used in special events or streams
  • Can you beat an endlessly spawning horde of zombies? or regenerating health that means some sort of combo is required?
  • Visit JasonOCE's IWC streams soon for more info

Balance Changes

Nature's Wish

  • has received a significant buff its new modes are now:
    • Put target Character in your deck that costs 6 or less into the support zone.
    • Kill all artifacts you don't control. Increase your max resources by 2.
    • Give all Characters you control +2/+2 and Reach.

Jade Witch

  • has been redesigned into a CoV OR DoD purity card with the following ability:
    • When you deploy Jade Witch, you may Overcharge it once. If you do, it deals 12 damage to target attacking Character.

Denial Of Surprise

  • has been redesigned as part of our redesign of that entire cycle due to engine reasons. Text changed to:
    • Kill all enemy Characters in the Assault and Defence Zone that were Deployed this turn.

Kung Ji, The Glorious Strategist

  • has received a minor change to reduce ambiguity. Text changed to:
    • Whenever a Character you control blocks, that Character moves to the back of the Defence Zone. At the end of the turn, if that Character is deployed, your opponent loses 1 morale.

Bugfixes

  • Fixed Major IH Roguelike save issues
  • Fixed IH carddraw mechanics not being correctly separated from IWC codebase
  • Fixed AI in IH attempting to check a zone that doesn't exist and therefore saying "waiting for opponent" forever
  • Fixed Currency text for gold on the account panel not expanding bigger than 5 digits
  • Fixed Tormented Thrall Not transforming into Tormented Brute, but rather creating a token
  • Fixed Overclock playing VFX indiviually to all cards instead of as a group
  • Fixed Hunt Down vfx
  • Fixed Zombie Abomination's 'On Leave Deployed Area' effect
  • Fixed stat calculation for some cards not correctly resetting when dying
  • Fixed Null Error and soft lock after Cornicen or Unstoppable were played
  • Fixed IH Awaken soft locking the game if the support zone was full
  • Fixed IH Force Against the Law on play effect
  • Fixed cards that interact with the deck in IH causing errors
  • Fixed Roguelike mode causes soft lock upon closing first round menu
  • Fixed Bloodbath causing Null refs in IH
  • Fixed Gorgon Beam 9000 not creating a "Mechanism" after killing a character
  • Fixed a number of issues where cards with death effects would sometimes not die to mass kill cards
  • Fixed Zombie scavenger maintaining it's buffs after dying
  • Fixed Tome of the Dead causing players to gain control of cards no killed by it's mission complete effect
  • Fixed loop of Xi, Maytr of Peace efffect triggering
  • "Infinity Heroes:
    • Fixed granted triggers such as OnEntersDeployed or OnPlay
    • Fixed Verore Kidnapper's EffectNodeGetStoredTarget Effect node
    • Fixed Last Sleeper, working when allowed to be cast from graveyard
    • Fixed Merlin master tactician SoA mode
    • Fixed demonic presence incorrect purity
    • Fixed Descension consume
    • Fixed Princess Hinekri missing tags
    • Fixed Silfustar OnDeath trigger
    • Fixed various OnAbilityResolves triggers