IWC 0.75 Patch Notes

From Infinity Wars Wiki
Jump to navigation Jump to search

November 10th 2022, IWC Version 0.75

Major Features

Tutorial 1 Available

The first of our planned 4 initial tutorials has been completed and is now available to all players via the play menu.

Play as the Descendants of the Dragons against the recent exile onslaught as Candit guides you: her new initiate in the ways of command.

This feature has taken a significant amount of time to allow us to properly create a framework for future single player content which is an important part of introducing new players to the amazing game of Infinity Wars Classic.

We plan to be releasing the coming tutorials over the next few months.

In addition, voice acting will be added to the new tutorial shortly as we make some minor changes thank to feedback from our Patreons.

Keyword Overhaul and Improved Tooltips

All cards now have important text highlighted in yellow, as well as being able to be hovered over to see the associated tooltips.

While a number of improvements and polish is still required, this is another important step to help players understand how the game works so they can craft their own amazing plays and strategies.

Minor Features

Full Zoom Improvements

Clicking on a card during the game will now showcase the card bigger and clearer than ever, also showcasing the card's purity that is normally hidden on the smaller ingame view.

In addition, you can now activate this zoomed view during resolution, allowing you to clearly view a card you might not be 100% familiar with as it shows up.

Intrigue trailer on startup

We are proud of the cinematic intrigue trailer created for the release of the set, and so now we have it ingame on startup.

It is fully skippable with the press of any key, and additional game loading etc will take place as you watch.

Foiling changes

Thanks to community feedback, some changes have been made to our foiling textures and renderers, this will help these special cards seem more shiney, and less crinkled, with less downtime between foil flashes.

Balance Changes/Redesigns

No changes this patch, however a large balance patch is now in active testing and will be coming soon.

Bug Fixes

  • Fixed player Levels not correctly being applied in users account data, causing the user to continously level up when playing another game.
  • Fixed Locations, Missions and Artifact cards incorrectly being shifted into the wrong slot upon resolving the turn (visual bug).
  • Fixed Torment Intruder causing the game to hang due to incorrect damage calculations.
  • Fixed several card movement and swapping issues, such a calculating the correct slot, hiding the selection box when not group selecting etc.
  • Fixed Alternate Art IDs for Mark Of The Demon & Taiga, Combat Reconstructor. Those who received these Alternate Arts from account transfer should be able to see them properly now.
  • Fixed Genesis Scavenger description to better reflect behaviour.
  • Fixed Supply Depot & Red Refinery VFXs showing in the main menu profile screen.
  • Fixed Issue where Lighting would not apply when previewing battlefields in the profile screen.
  • Fixed Bek, Dragon Tamer triggering its effect from Deck.
  • Fixed 'Permanent' stat buffs not properly keeping the buffs or copying the buffs with several effects. This includes Wish OnPlay Effects (E.g. Sol, Tyran of Solace), 'Creating Copy' effects and transform effects (E.g. Demonic Reflection and Evolving Parasite).
  • Fixed Marina, The Selfless' replace death behaviour to properly remove granted buffs upon reviving the chosen Characters, and updated the description wording to be more accurate.
  • Fixed Agent Coyle, Devinedemonic's first onField ability.
  • Fixed the premium Agent border failing to display sometimes in the deck due to delays of receiving Patreon status from the cloud.
  • Fixed several issues with card cosmetics not correctly displaying when using a custom deck for the AI deck in-game.
  • Fixed card viewer for Graveyard and Deck not properly handling scrolling when mouse is outside the scroll view.
  • Added background overlay shroud when zooming a card in-game, to better see the tooltips being highlighted.
  • Fixed group selection still working while waiting for the opponent to make their turn.
  • Fixed the inventory top bar button not re-enabling sometimes even after inventory had been recevied.
  • Fixed the prompt panel not rendering over the top of the displayed card in the main menu, causing you to not be able to customize card titles.
  • Fixed Stamps being shown on cards in-game when they're on the battlefield or in the ability queue.

November 11th 2022, IWC Version 0.75.1 - Hotfix

Bug Fixes

  • Fixed several card descriptions with incorrect spelling, wording and wrongly assigned description.
  • Fixed keyword tooltips not replacing {0} values with 'X' in the inventory screen.
  • Fixed Tormented Thrall not being killed from opponent abilities and fixed it's death replacement to only work for non-sacrifice effects for ability cards you play.
  • Fixed cards not animating in the deck builder when full zooming them.
  • Fixed card displays having incorrect text positioning in the deck builder.
  • Fixed Natures Sanctuary Egg & Pitcher Plant Scaling & Tweaked Visuals.
  • Fixed Descent into madness not giving it's buffs permanently.
  • Fixed Azael, the Torn not returning the removed character.
  • Fixed removed cards sometimes coming back half faded.